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Reflect Games Forum Index - Community
| AI Programming Robot Tournament? |
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FredFredrickson Global Admin
 Nickname: Fred Posts: 1646 Joined: 11 Jun 2006

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Posted: Thu Jul 17, 2008 5:00 pm |
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I was thinking about the contests we've done (and not done) over the last year or so, and I wanted to start something like that up again, but I understand that with the YYG competitions almost always going on, plus various other obligations, people don't always have the time to put together an entire game. So on that line of thought, I came around to a cool idea which I wanted to run by the community, see if there is interest, and if so, move forward with it!
Here's the premise - I will design an arena of sorts, basically a room in Game Maker with walls and obstacle objects inside. I'll add to this a basic "robot," which will contain a few required default variables, we'll set some rules about how you can operate this object, and then people who want to enter the competition will construct AI routines for the robot to follow. We'll make a tournament tree of all the people who want to enter, and two (or more?) robots will then be placed inside the room (to try to kill the other(s)), I'll record the results, and we'll determine who wins base don how the AI's perform against each other.
No graphics required - I will supply the base room (which you could use to test your AI programming), and the rest will be on you to program a competent competitor. You wouldn't have top program anything but one object, and the fun would come in watching it cope with other people's AI routines.
There will be prizes, of course.
So does this sound like a good competition? 
| How much more do I have to add? :D |
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CoolGamrSms Platinum Member
 Nickname: CoolGamrSms Posts: 1382 Joined: 27 May 2007

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Posted: Thu Jul 17, 2008 5:05 pm |
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| Yes but, like, what attacks may they have? |
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FredFredrickson Global Admin
 Nickname: Fred Posts: 1646 Joined: 11 Jun 2006

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Posted: Thu Jul 17, 2008 5:23 pm |
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Well, I haven't thought out the whole idea yet, since I wanted to see what kind of a response I'd get first, but likely I'll provide some sort of standard bullet you can use, at the very least.
| How much more do I have to add? :D |
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Wiredbomb0 Silver Member
 Nickname: wiredbomb0 Posts: 296 Joined: 29 Jul 2006

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Posted: Thu Jul 17, 2008 5:27 pm |
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| Wow, i would certainly join in. Maybe you would have to add in your own objects (like bullets) but make different ones (like one thats fast, but really weak| one that is slow but strong|one that is in between) and the robot programmers would have to choose a bullet to fire. |
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Zakreon Platinum II Member
 Nickname: Zakreon Posts: 1867 Joined: 14 Jul 2006

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Posted: Thu Jul 17, 2008 5:36 pm |
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| This sounds pretty awesome, what would the limitations be? |
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Leviathan Titanium IV Member
 Nickname: Leviathan Posts: 4088 Joined: 15 Jun 2006

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Posted: Thu Jul 17, 2008 5:38 pm |
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I'll do it just to mess around with the robot graphics you give us... I bet they'll look pretty!
Okay, just kidding, the contest sounds really fun, I'll enter without as second thought. Though, you might wanna iron out the details on projectiles and objects people add in, and put limitations on attacks (with everyone_else instance_destroy()). But so far sounds like good fun!
| When I get sad, I stop being sad and be awesome instead. True Story. |
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ComidaDos Silver Member
 Nickname: ComidaDos Posts: 323 Joined: 22 Sep 2007

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Posted: Thu Jul 17, 2008 5:45 pm |
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| I would definitely participate in this. |
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CoolGamrSms Platinum Member
 Nickname: CoolGamrSms Posts: 1382 Joined: 27 May 2007

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apocalypso Platinum III Member
 Nickname: Neur0n Posts: 2033 Joined: 12 Jun 2006

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Posted: Thu Jul 17, 2008 6:09 pm |
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I'd be in on something this simple . I never finished an entire game anyway, just bits and pieces of various prototypes.  |
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BenRK Titanium V Member
 Nickname: BenRK Posts: 4740 Joined: 20 Jun 2006

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Posted: Thu Jul 17, 2008 6:25 pm |
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Does no one remember the contest I started a long time ago on this site? EXACT same idea. Though I wasn't offering prizes. Though mine was AI for an entire squad, not a single object.
So, yeah, I'm all for it! 
Last edited by BenRK on Thu Jul 17, 2008 6:26 pm; edited 1 time in total |
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FredFredrickson Global Admin
 Nickname: Fred Posts: 1646 Joined: 11 Jun 2006

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Posted: Thu Jul 17, 2008 6:26 pm |
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Well I think this idea already looks like it would be popular enough to try!
I'll get the details hammered out as soon as I can, and get to work on the base game. 
| How much more do I have to add? :D |
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Wiredbomb0 Silver Member
 Nickname: wiredbomb0 Posts: 296 Joined: 29 Jul 2006

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Posted: Thu Jul 17, 2008 6:27 pm |
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| FredFredrickson wrote: | Well I think this idea already looks like it would be popular enough to try!
I'll get the details hammered out as soon as I can, and get to work on the base game.  |
Nice  |
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tahnok100 Silver Member
 Nickname: Tahnok Posts: 454 Joined: 07 Jul 2006

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Posted: Thu Jul 17, 2008 8:40 pm |
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| I really like the idea. I would probably be in, as long as I end up liking the final rules. |
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jemgames Gold Member
 Nickname: Jemgames Posts: 523 Joined: 25 Jun 2006

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Posted: Thu Jul 17, 2008 11:16 pm |
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| Nice Idea! I'm definitely going to enter. |
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brainware Bronze Member
 Nickname: Bryan Posts: 184 Joined: 24 Jul 2006

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Posted: Fri Jul 18, 2008 3:20 am |
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| Somehow I wished that I started the small project with serprex, because its all about AI, and it'd be easy to change it. heheh. |
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